@startuml
sprite $mask [48x48/16] {
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000000000000000002467889988764200000000000000000
000000000000059DFFFFFFFFFFFFFFFFC950000000000000
00000000003AFFFFFFFFFFFFFFFFFFFFFFFFA30000000000
000000002BFFFFFFFFFFFFFFFFFFFFFFFFFFFFB200000000
00000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF8000000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
00005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000
0000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000
000DFFFFFFFE62138FFFFFFFFFFFFFF82127EFFFFFFFC000
002FFFFFFFD1000004FFFFFFFFFFFF3000001DFFFFFFF100
005FFFFFFF200000007FFFFFFFFFF600000003FFFFFFF400
007FFFFFFB000000001FFFFFFFFFF000000000CFFFFFF700
009FFFFFF9000000000DFFFFFFFFD0000000009FFFFFF800
00AFFFFFF9000000000EFFFFFFFFD000000000AFFFFFF900
00AFFFFFFD000000002FFFFFFFFFF100000000EFFFFFF900
008FFFFFFF50000000AFFFFFFFFFF900000006FFFFFFF800
007FFFFFFFF4000008FFFFFFFFFFFF8000005FFFFFFFF600
004FFFFFFFFFB758DFFFFFFFFFFFFFFD757CFFFFFFFFF300
000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000
000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
0003FFFFFFFFFFFFFFFFFFB33CFFFFFFFFFFFFFFFFFF2000
0000AFFFFFFFFFFFFFFFFF1001FFFFFFFFFFFFFFFFF90000
00000DFFFFFFFFFFFFFFF800009FFFFFFFFFFFFFFFC00000
000002EFFFFFFFFFFFFFF100001FFFFFFFFFFFFFFE100000
0000001CFFFFFFFFFFFF80000009FFFFFFFFFFFFB1000000
000000007EFFFFFFFFFD00000000DFFFFFFFFFE600000000
00000000006AEFFFFFA1000000001AFFFFFEA60000000000
000000000000013431000000000000134210000000000000
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}


!define FA6_MASK(_alias) ENTITY(rectangle,black,mask,_alias,FA6 MASK)
!define FA6_MASK(_alias, _label) ENTITY(rectangle,black,mask,_label, _alias,FA6 MASK)
!define FA6_MASK(_alias, _label, _shape) ENTITY(_shape,black,mask,_label, _alias,FA6 MASK)
!define FA6_MASK(_alias, _label, _shape, _color) ENTITY(_shape,_color,mask,_label, _alias,FA6 MASK)
skinparam folderBackgroundColor<<FA6 MASK>> White
@enduml